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Hands-on AI with Java: smart gaming, robotics and more

Hands-on AI with Java: smart gaming, robotics and more

자료유형
단행본
개인저자
Wise, Edwin.
서명 / 저자사항
Hands-on AI with Java: smart gaming, robotics and more / Edwin Wise.
발행사항
New York :   McGraw-Hill ,   2004.  
형태사항
ix, 340 p. : ill. ; 24cm.
ISBN
0071424962 (pbk) :
서지주기
Includes bibliographical references and index.
일반주제명
Java (Computer program language) Artificial intelligence -- Computer programs. Robotics. Computer games -- Programming.
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040 ▼a StDuBDS ▼d Uk ▼d 244002
082 0 4 ▼a 005.133 ▼2 21
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100 1 ▼a Wise, Edwin.
245 1 0 ▼a Hands-on AI with Java: ▼b smart gaming, robotics and more / ▼c Edwin Wise.
260 ▼a New York : ▼b McGraw-Hill , ▼c 2004.
263 ▼a 200409
300 ▼a ix, 340 p. : ▼b ill. ; ▼c 24cm.
504 ▼a Includes bibliographical references and index.
650 0 ▼a Java (Computer program language)
650 0 ▼a Artificial intelligence ▼x Computer programs.
650 0 ▼a Robotics.
650 0 ▼a Computer games ▼x Programming.

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 세종학술정보원/과학기술실(5층)/ 청구기호 005.133 W812h 등록번호 151162638 도서상태 대출가능 반납예정일 예약 서비스 B M ?

컨텐츠정보

책소개

Covering multiple techniques and featuring hands-on examples for practical application of AI in robotics, games, and the Web -- complete with plenty of sample Java code, this book is great for game and applications programmers, robotic hobbyists, and artificial intelligence enthusiasts who want to bypass the heavy-duty math.

* Introduces readers to the techniques of AI, then uses Java to fully illustrate them
* Heavy emphasis on "simulated intelligence" -- the biologically inspired forms of AI
* Sample problems include: balancing an inverted pole, predator/prey simulations, text interaction with humans (online tutorials, help desk, etc.)
* Includes Java code that can be used in a host of areas such as games, robotics, web agents, etc.


정보제공 : Aladin

목차

PREFACE

ACKNOWLEDGMENTS

ABOUT THE AUTHOR

Chapter 1: Artificial Intelligence

Chapter 2: Computing Framework

Chapter 3: Control Systems

Chapter 4: Scripted Behavior

Chapter 5: Discrete Searching

Chapter 6: Searching State Space

Chapter 7: Thinking Logically

Chapter 8: Supervised Neural Networks

Chapter 9: Unsupervised Neural Networks

REFERENCES

INDEX


정보제공 : Aladin

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