Game sound : an introduction to the history, theory, and practice of video game music and sound design
| 000 | 00000cam u2200205 a 4500 | |
| 001 | 000045858351 | |
| 005 | 20160125142708 | |
| 008 | 160121s2008 maua b 001 0 eng d | |
| 010 | ▼a 2008008742 | |
| 020 | ▼a 9780262033787 (hardcover : alk. paper) | |
| 035 | ▼a (KERIS)REF000014881141 | |
| 040 | ▼a DLC ▼c DLC ▼d DLC ▼d 211009 | |
| 050 | 0 0 | ▼a ML3540.7 ▼b .C65 2008 |
| 082 | 0 0 | ▼a 781.5/4 ▼2 23 |
| 084 | ▼a 781.54 ▼2 DDCK | |
| 090 | ▼a 781.54 ▼b C712g | |
| 100 | 1 | ▼a Collins, Karen, ▼d 1973-. |
| 245 | 1 0 | ▼a Game sound : ▼b an introduction to the history, theory, and practice of video game music and sound design / ▼c Karen Collins. |
| 260 | ▼a Cambridge, Mass. : ▼b MIT Press, ▼c c2008. | |
| 300 | ▼a x, 200 p. : ▼b ill. ; ▼c 24 cm. | |
| 504 | ▼a Includes bibliographical references (p. [189]-196) and index. | |
| 505 | 0 0 | ▼g Introduction: ▼t Games are not films! but-- -- ▼t Push start button: the rise of video games -- ▼t Insert quarter to continue: 16-bit and the death of the arcade -- ▼t Press reset: video game music comes of age -- ▼t Game audio today: technology, process and aesthetic -- ▼t Synergy in game audio: film, popular music and intellectual property -- ▼t Gameplay, genre, and the functions of game audio -- ▼t Compositional approaches to dynamic game music. |
| 650 | 0 | ▼a Video game music ▼x History and criticism. |
| 945 | ▼a KLPA |
소장정보
| No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
|---|---|---|---|---|---|---|---|
| No. 1 | 소장처 중앙도서관/서고7층/ | 청구기호 781.54 C712g | 등록번호 111749801 (3회 대출) | 도서상태 대출가능 | 반납예정일 | 예약 | 서비스 |
