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Python crash course : a hands-on, project-based introduction to programming / 3rd ed

Python crash course : a hands-on, project-based introduction to programming / 3rd ed (5회 대출)

자료유형
단행본
개인저자
Matthes, Eric, 1972- author
서명 / 저자사항
Python crash course : a hands-on, project-based introduction to programming / by Eric Matthes.
판사항
3rd ed.
발행사항
San Francisco, CA :   No Starch Press,   2023.  
형태사항
xxxvi, 514 p. : ill., charts ; 24 cm.
ISBN
9781718502703 1718502702
요약
Includes instructions for basic concepts such as variables, lists, classes, and loops. Practice exercises come with each topic. The end goal is the creation of a Space Invaders-inspired arcade game to deploy online.
일반주기
Previous edition: 2019.  
Includes index.  
내용주기
Introduction -- Part I: basics -- Getting started -- Variables and simple data types -- Introducing lists -- Working with lists -- If statements -- Dictionaries -- User input and while loops -- Functions -- Classes -- Files and exceptions -- Testing your code -- Part II: projects -- A ship that fires bullets -- Aliens! -- Scoring -- Generating data -- Downloading data -- Working with APIS -- Getting started with Django -- User accounts -- Styling and deploying an app -- Installation and troubleshooting -- Text editors and IDES -- Getting help -- Using GIT for version control -- Troubleshooting deployments -- Index.
일반주제명
Python (Computer program language). Computer programming.
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245 1 0 ▼a Python crash course : ▼b a hands-on, project-based introduction to programming / ▼c by Eric Matthes.
250 ▼a 3rd ed.
260 ▼a San Francisco, CA : ▼b No Starch Press, ▼c 2023.
264 1 ▼a San Francisco, CA : ▼b No Starch Press, ▼c [2023]
300 ▼a xxxvi, 514 p. : ▼b ill., charts ; ▼c 24 cm.
336 ▼a text ▼b txt ▼2 rdacontent
336 ▼a still image ▼b sti ▼2 rdacontent
337 ▼a unmediated ▼b n ▼2 rdamedia
338 ▼a volume ▼b nc ▼2 rdacarrier
386 ▼a Men ▼2 lcdgt
386 ▼a Americans ▼2 lcdgt
386 ▼a Computer programmers ▼2 lcsh
500 ▼a Previous edition: 2019.
500 ▼a Includes index.
505 0 0 ▼g Introduction -- ▼t Part I: basics -- ▼t Getting started -- ▼t Variables and simple data types -- ▼t Introducing lists -- ▼t Working with lists -- ▼t If statements -- ▼t Dictionaries -- ▼t User input and while loops -- ▼t Functions -- ▼t Classes -- ▼t Files and exceptions -- ▼t Testing your code -- ▼t Part II: projects -- ▼t A ship that fires bullets -- ▼t Aliens! -- ▼t Scoring -- ▼t Generating data -- ▼t Downloading data -- ▼t Working with APIS -- ▼t Getting started with Django -- ▼t User accounts -- ▼t Styling and deploying an app -- ▼t Installation and troubleshooting -- ▼t Text editors and IDES -- ▼t Getting help -- ▼t Using GIT for version control -- ▼t Troubleshooting deployments -- ▼g Index.
520 ▼a Includes instructions for basic concepts such as variables, lists, classes, and loops. Practice exercises come with each topic. The end goal is the creation of a Space Invaders-inspired arcade game to deploy online.
650 0 ▼a Python (Computer program language).
650 0 ▼a Computer programming.
945 ▼a ITMT

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 중앙도서관/서고6층/ 청구기호 005.133 M436p3 등록번호 111895710 (5회 대출) 도서상태 대출가능 반납예정일 예약 서비스 B M

컨텐츠정보

책소개

Python Crash Course is the world’s bestselling programming book, with over 1,500,000 copies sold to date!

Python Crash Course is the world’s best-selling guide to the Python programming language. This fast-paced, thorough introduction will have you writing programs, solving problems, and developing functioning applications in no time.

You’ll start by learning basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You’ll also learn how to make your programs interactive and test your code safely before adding it to a project. You’ll put your new knowledge into practice by creating a Space Invaders–inspired arcade game, building a set of data visualizations with Python’s handy libraries, and deploying a simple application online.

As you work through the book, you’ll learn how to:

  • Use powerful Python libraries and tools, including pytest, Pygame, Matplotlib, Plotly, and Django
  • Make increasingly complex 2D games that respond to keypresses and mouse clicks
  • Generate interactive data visualizations using a variety of datasets
  • Build apps that allow users to create accounts and manage their own data, and deploy your apps online 
  • Troubleshoot coding errors and solve common programming problems

New to this edition: This third edition is completely revised to reflect the latest in Python code. New and updated coverage includes VS Code for text editing, the pathlib module for file handling, pytest for testing your code, as well as the latest features of Matplotlib, Plotly, and Django.

If you’ve been thinking about digging into programming, Python Crash Course will provide you with the skills to write real programs fast. Why wait any longer? Start your engines and code!

Covers Python 3.x

Reviews

"Learning python is a smart investment of your time because the language is efficient and powerful. This book will get you where you need to be to program like a pro." 
—Sandra Henry-Stocker, NetworkWorld

"Eric Matthes's Python Crash Course, 3rd Edition takes a well-regarded text for getting started with Python and brings it up to date for 2023. The book not only covers Python's basics but lets you put them to use in a series of projects involving data analysis, web development, and gaming. Many books offer either Python basics or projects to learn from. This one delivers both."
—Serdar Yegulalp, InfoWorld

"Just looking at the fact that this is the 3rd Edition of Eric's book, you likely realize that there is something special about this . . . It's amazing that he gets all of [this] into 500+ pages and at the same time it's all understandable. . . . ★★★★★"
—Greg Walters, Full Circle Magazine

Reviews for the 2nd Edition:

"With a patient and experienced pedagogical style, and a combination of thorough language instruction and plenty of illustrative sample code, Python Crash Course is a terrific way to begin learning computer programming in general and the Python language in particular."
—Michael J. Ross, web developer and former Slashdot contributor

“It has been interesting to see, over the last few years, No Starch Press, which produces this book, growing and producing future classics that should be alongside the more traditional O’Reilly Press programming books. Python Crash Course is one of those books.”
—Greg Laden, ScienceBlogs

“All of these projects are well thought out and presented in such a way that learning the subject matter and implementing it is much more an enjoyable pastime rather than an onerous task that must be completed. Eric took the time to deal with some rather complex projects and lay them out in a consistent, logical and pleasant manner that draws the reader into the subject willingly, which unfortunately, many authors fail to do.”
Full Circle Magazine

“The book is well presented with good explanations of the code snippets. It works with you, one small step at a time, building more complex code, explaining what's going on all the way.”
—FlickThrough Reviews

“Learning Python with Python Crash Course was an extremely positive experience! A great choice if you’re new to Python.”
—Mikke Goes Coding

"While Python Crash Course uses Python to teach you to code, it also teaches clean programming skills that apply to most other languages."
—Great Lakes Geek

"It does what it says on the tin, and it does it really well. If you want a crash course in Python, fear not!!! The Python Crash Course is an excellent book that provides a thorough introduction to Python that will have you writing programs and solving problems in no time!"
—Technical YA, Best Books to Learn Python Language in 2021


About the Author

Eric Matthes was a high school science, math, and programming teacher, now full-time author, living in Alaska. He has been writing programs since he was five years old and is the author of the Python Flash Cards, also from No Starch Press.


정보제공 : Aladin

저자소개

에릭 마테스(지은이)

전업 작가이자 프로그래머. 25년 동안 고등학교에서 수학과 과학을 가르쳤고 학생들에게 필요한 수준의 파이썬 코드 역시 가르쳤습니다. 산맥 지역의 산사태 예측을 돕는 프로젝트, Django 배포 절차를 단순화하는 프로젝트 등 여러 오픈 소스 프로젝트에 참여하고 있습니다. 글을 쓰거나 프로그래밍하지 않는 여가 시간에는 등산을 하거나 가족과 시간을 보냅니다.

정보제공 : Aladin

목차

Preface to the Third Edition
Acknowledgments
Introduction
Part I: BASICS
Chapter 1: Getting Started
Chapter 2: Variables and Simple Data Types
Chapter 3: Introducing Lists
Chapter 4: Working with Lists
Chapter 5: if Statements
Chapter 6: Dictionaries
Chapter 7: User Input and while Loops
Chapter 8: Functions
Chapter 9: Classes
Chapter 10: Files and Exceptions
Chapter 11: Testing Your Code
Part II: PROJECTS
Chapter 12: A Ship That Fires Bullets
Chapter 13: Aliens!
Chapter 14: Scoring
Chapter 15: Generating Data
Chapter 16: Downloading Data
Chapter 17: Working with APIs
Chapter 18: Getting Started with Django
Chapter 19: User Accounts
Chapter 20: Styling and Deploying an App
Afterword
Appendix A: Installation and Troubleshooting
Appendix B: Text Editors and IDEs
Appendix C: Getting Help
Appendix D: Using Git for Version Control
Appendix E: Troubleshooting Deployments
Index

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