| 000 | 00925camuu2200265 a 4500 | |
| 001 | 000045162702 | |
| 005 | 20090401090303 | |
| 008 | 980227s1999 nyua bi 001 0 eng | |
| 010 | ▼a 98015978 | |
| 015 | ▼a GB99-04578 | |
| 020 | ▼a 0471196452 (alk. paper) | |
| 020 | ▼a 9780471196457 (alk. paper) | |
| 035 | ▼a KRIC07410416 | |
| 040 | ▼a 245011 ▼c 245011 ▼d 211062 ▼d 211009 | |
| 050 | 0 0 | ▼a NA2728 ▼b .C46 1999 |
| 082 | 0 0 | ▼a 720/.28/40285 ▼2 22 |
| 090 | ▼a 720.2840285 ▼b C522p | |
| 100 | 1 | ▼a Cherry, Edith. |
| 245 | 1 0 | ▼a Programming for design : ▼b from theory to practice / ▼c Edith Cherry. |
| 260 | ▼a New York : ▼b John Wiley , ▼c c1999. | |
| 300 | ▼a xxiii, 327 p. : ▼b ill. ; ▼c 25 cm. | |
| 504 | ▼a Includes bibliographical references (p. 303-320) and index. | |
| 650 | 0 | ▼a Architectural design ▼x Data processing. |
| 650 | 0 | ▼a Architectural practice ▼x Data processing. |
소장정보
| No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
|---|---|---|---|---|---|---|---|
| No. 1 | 소장처 과학도서관/Sci-Info(2층서고)/ | 청구기호 720.2840285 C522p | 등록번호 121106742 (17회 대출) | 도서상태 대출가능 | 반납예정일 | 예약 | 서비스 |
컨텐츠정보
책소개
Quickly master architectural programming concepts, skills, and techniques
In the essential discipline of architectural programming, the ideas of philosophy, sociology, anthropology, psychology, and history find their focus in the realities of site conditions, budgets, and functionality. Author Edith Cherry vividly demonstrates in this inspiring tutorial that the programming process not only helps architects avoid the endless design revisions occurring in most projects, but that it is also the key to designing for optimal form and function.
Programming for Design lets you rapidly acquire the knowledge and skills needed to successfully program a moderate-size space. Rather than simply describe basic principles and practices, this straightforward guide helps you master architectural programming by actually doing it.
Professor Cherry identifies the central issues involved and describes the skills needed to work with clients to identify problems to be solved by a design effort. Emphasizing designing for people, she offers proven strategies and techniques for goal setting, information gathering and analysis, concept development, program synthesis, and communicating with clients.
The book is also devoted to practical applications. The author walks you step-by-step through a project of your own choosing, providing numerous examples and four case studies within each step that vividly illustrate how to effectively gather, process, and communicate information.
Programming for Design features more than 200 supporting illustrations, diagrams, and sidebars appearing throughout the text, reproducing pithy sayings by such far-flung figures as Plato and Yogi Berra, Einstein and Lao Tzu, that help relate the programming process to other disciplines.
Informationssammlung, Datenanalyse und Entwicklung eines Konzepts - das sind die wesentlichen Teilschritte der Definition eines architektonischen Problems, ob es sich nun um den Neubau eines Wohnhauses oder die Renovierung eines Burogebaudes handelt. Und ein sorgfaltig erstelltes Programm ist die Voraussetzung fur den Erfolg eines jeden Projektes! Geschrieben von einer erfahrenen Designerin und Dozentin, behandelt dieses Buch im 1. Teil die theoretische und im 2. Teil die praktische Seite. Außerdem gibt es umfassende Informationen zu Techniken und neuen Entwicklungen (z.B. Videodatenanalyse) sowie praktische Tips und mehr als 200 Zeichnungen und Diagramme zur Veranschaulichung des Textes. (01/99)
New feature
Architecture
Quickly master architectural programming concepts, skills, and techniques
In the essential discipline of architectural programming, the ideas of philosophy, sociology, anthropology, psychology, and history find their focus in the realities of site conditions, budgets, and functionality. Author Edith Cherry vividly demonstrates in this inspiring tutorial that the programming process not only helps architects avoid the endless design revisions occurring in most projects, but that it is also the key to designing for optimal form and function.
Programming for Design lets you rapidly acquire the knowledge and skills needed to successfully program a moderate-size space. Rather than simply describe basic principles and practices, this straightforward guide helps you master architectural programming by actually doing it.
Professor Cherry identifies the central issues involved and describes the skills needed to work with clients to identify problems to be solved by a design effort. Emphasizing designing for people, she offers proven strategies and techniques for goal setting, information gathering and analysis, concept development, program synthesis, and communicating with clients.
The book is also devoted to practical applications. The author walks you step-by-step through a project of your own choosing, providing numerous examples and four case studies within each step that vividly illustrate how to effectively gather, process, and communicate information.
Programming for Design features more than 200 supporting illustrations, diagrams, and sidebars appearing throughout the text, reproducing pithy sayings by such far-flung figures as Plato and Yogi Berra, Einstein and Lao Tzu, that help relate the programming process to other disciplines.
정보제공 :
목차
PREPARING FOR PROGRAMMING.
Think About Thinking.
Clients.
THE ARCHITECTURAL PROGRAMMING PROJECT.
Researching the Project Background.
Identifying Goals and Objectives.
Gathering and Analyzing Information.
Identifying Programmatic Strategies.
Establishing Quantitative Requirements.
The Synthesis of the Design Problem.
Documentation.
A Synthesis of the Architectural Programming Task.
Appendices.
Bibliography and References.
Illustration Credits.
Index.
정보제공 :
