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| 005 | 20020624132222 | |
| 008 | 990929s2000 nyua b 001 0 eng | |
| 010 | ▼a 99049555 | |
| 015 | ▼a GBA1-38953 | |
| 020 | ▼a 0071344950 (set) | |
| 020 | ▼a 0071344969 (hc) | |
| 020 | ▼a 0071344977 (CD) | |
| 040 | ▼a DLC ▼c DLC ▼d C#P ▼d BUF ▼d UKM ▼d 211009 | |
| 049 | 1 | ▼l 121063807 ▼f 과학 |
| 050 | 0 0 | ▼a NA2728 ▼b .V665 2000 |
| 082 | 0 0 | ▼a 745/.4/028567 ▼2 21 |
| 090 | ▼a 745.4028567 ▼b V945d | |
| 100 | 1 | ▼a Von Wodtke, Mark. |
| 245 | 1 0 | ▼a Design with digital tools: ▼b using new media creatively / ▼c Mark von Wodtke. |
| 260 | ▼a New York : ▼b McGraw Hill , ▼c c2000. | |
| 300 | ▼a xiii, 257 p. : ▼b ill. ; ▼c 24 cm. + ▼e 1 computer laser optical disc (4 3/4 in.). | |
| 440 | 0 | ▼a McGraw-Hill professional architecture |
| 504 | ▼a Includes bibliographical references (p. 238-241) and index. | |
| 505 | 0 0 | ▼g pt. 1. ▼t Methods: "what to do": ▼g ch. 1. ▼t Learn to navigate and work in information environments ; ▼g ch. 2. ▼t Use new media to gather information, perceptions, and ideas ; ▼g ch. 3. ▼t Make digital models to represent realities ; ▼g ch. 4. ▼t Design with digital tools ; ▼g ch. 5. ▼t Communicate with new media -- ▼g pt. 2. ▼t Case studies: "how to do it": ▼g ch. 6. ▼t Publishing: on paper, on line ; ▼g ch. 7. ▼t Design visualization: realizing a better future ; ▼g ch. 8. ▼t Multimedia: reaching a broad audience ; ▼g ch. 9. ▼t Applying special effects ; ▼g ch. 10. ▼t Applying 3D modeling ; ▼g ch. 11. ▼t CADD: communication-aided design and data ; ▼g ch. 12. ▼t Applying geographic information systems ; ▼g ch. 13. ▼t Involving community participation -- ▼g pt. 3. ▼t Strategies: "realizing the potential": ▼g ch. 14. ▼t Regenerate body, mind, and spirit ; ▼g ch. 15. ▼t Interact and collaborate online ; ▼g ch. 16. ▼t Manage projects online ; ▼g ch. 17. ▼t Broker digital data ; ▼g ch. 18. ▼t Implement better ideas quicker ; ▼g ch. 19. ▼t Create virtual realities ; ▼g ch. 20. ▼t Use multimedia ; ▼g ch. 21. ▼t Ride waves of change. |
| 650 | 0 | ▼a Architectural design ▼x Data processing. |
| 650 | 0 | ▼a Computer-aided design. |
| 650 | 0 | ▼a Architectural practice ▼x Management. |
소장정보
| No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
|---|---|---|---|---|---|---|---|
| No. 1 | 소장처 과학도서관/Sci-Info(2층서고)/ | 청구기호 745.4028567 V945d | 등록번호 121063807 (1회 대출) | 도서상태 대출가능 | 반납예정일 | 예약 | 서비스 |
컨텐츠정보
목차
CONTENTS Preface = ⅶ PART Ⅰ Methods ; "What to Do" = 1 Chapter 1 Learn to Navigate and Work in Information Environments = 2 Chapter 2 Use New Media to Gather Information, Perceptions, and Ideas = 14 Chapter 3 Make Digital Models to Represent Realities = 26 Chapter 4 Design with Digital Tools = 40 Chapter 5 Communicate with New Media = 52 Part Ⅱ Case Studies ; "How to Do It" = 67 Chapter 6 Publishing : On Paper, On Line = 68 Chapter 7 Design Visualization: Realizing a Better Future = 76 Chapter 8 Multimedia : Reaching a Broad Audience = 90 Chapter 9 Applying Special Effects = 100 Chapter 10 Applying 3D Modeling = 108 Chapter 11 CADD : CommunicationAided Design and Data = 116 Chapter 12 Applying Geographic Information Systems = 124 Chapter 13 Involving Community Participation = 134 Part Ⅲ Strategies ; "Realizing the Potential" = 145 Chapter 14 Regenerate Body, Mind, and Spirit = 146 Chapter 15 Interact and Collaborate Online = 158 Chapter 16 Manage Projects Online = 172 Chapter 17 Broker Digital Data = 182 Chapter 18 Implement Better Ideas Quicker = 192 Chapter 19 Create Virtual Realities = 204 Chapter 20 Use Multimedia = 214 Chapter 21 Ride Waves of Change = 224 Appendices = 237 Appendix A ; Bibliography = 238 Appendix B ; Glossary = 242 Index = 252
