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Designing digital space : an architect's guide to virtual reality

Designing digital space : an architect's guide to virtual reality (2회 대출)

자료유형
단행본
개인저자
Bertol, Daniela, 1958- Foell, David.
서명 / 저자사항
Designing digital space : an architect's guide to virtual reality / Daniela Bertol with David Foell.
발행사항
New York :   Wiley,   c1997.  
형태사항
xxi, 327 p. : ill. ; 24 cm.
ISBN
0471146625 (pbk. : acid-free paper)
서지주기
Includes bibliographical references and index.
일반주제명
Architectural design --Data processing. Virtual reality.
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008 960612s1997 nyua b 001 0 eng
010 ▼a 96026224
020 ▼a 0471146625 (pbk. : acid-free paper)
040 ▼a 224010 ▼c 224010 ▼d 211009
049 0 ▼l 121037956 ▼f 과학
050 0 0 ▼a NA2728 ▼b .B47 1997
082 0 0 ▼a 720/.285/6 ▼2 20
090 ▼a 720.2856 ▼b B546d
100 1 ▼a Bertol, Daniela, ▼d 1958-
245 1 0 ▼a Designing digital space : ▼b an architect's guide to virtual reality / ▼c Daniela Bertol with David Foell.
260 ▼a New York : ▼b Wiley, ▼c c1997.
300 ▼a xxi, 327 p. : ▼b ill. ; ▼c 24 cm.
504 ▼a Includes bibliographical references and index.
650 0 ▼a Architectural design ▼x Data processing.
650 0 ▼a Virtual reality.
700 1 ▼a Foell, David.

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 과학도서관/Sci-Info(2층서고)/ 청구기호 720.2856 B546d 등록번호 121037956 (2회 대출) 도서상태 대출가능 반납예정일 예약 서비스 B M

컨텐츠정보

책소개

The Complete Guide to Virtual Reality in Architecture and Design

The first in-depth book on virtual reality (VR) aimed specifically at architecture and design professionals, Designing Digital Space steers you skillfully through the learning curve of this exciting new technology. Beginning with a historical overview of the evolution of architectural representations, this unique resource explains what VR is, how it is being applied today, and how it promises to revolutionize not only the design process, but the form and function of the built environment itself. Vividly illustrating how VR fits alongside traditional methods of architectural representation, this comprehensive guide prepares you to make optimum practical use of this powerful interactive tool, and embrace the new role of the architect in a virtually designed world.

Offers in-depth coverage of the virtual universe--data representation and information management, static and dynamic worlds, tracking and visual display systems, control devices, and more.

Examines a wide range of current VR architectural applications, from walkthroughs, simulations, and evaluations to reconstructions and networked environments

Includes insightful essays by leading VR developers covering some of today's most innovative projects

Integrates VR into the historical framework of architectural development, with detailed sections on the past, present, and future

Features a dazzling array of virtual world images and sequential displays

Explores the potential impact of digital architecture on the built environment of the future

New feature

The Complete Guide to Virtual Reality in Architecture and Design

The first in-depth book on virtual reality (VR) aimed specifically at architecture and design professionals, Designing Digital Space steers you skillfully through the learning curve of this exciting new technology. Beginning with a historical overview of the evolution of architectural representations, this unique resource explains what VR is, how it is being applied today, and how it promises to revolutionize not only the design process, but the form and function of the built environment itself. Vividly illustrating how VR fits alongside traditional methods of architectural representation, this comprehensive guide prepares you to make optimum practical use of this powerful interactive tool, and embrace the new role of the architect in a virtually designed world.

Offers in-depth coverage of the virtual universe—data representation and information management, static and dynamic worlds, tracking and visual display systems, control devices, and more.

Examines a wide range of current VR architectural applications, from walkthroughs, simulations, and evaluations to reconstructions and networked environments

Includes insightful essays by leading VR developers covering some of today's most innovative projects

Integrates VR into the historical framework of architectural development, with detailed sections on the past, present, and future

Features a dazzling array of virtual world images and sequential displays

Explores the potential impact of digital architecture on the built environment of the future




정보제공 : Aladin

목차

Partial table of contents:

THE PAST.

The Quest for Three-Dimensionality.

From Images of Architecture to Architecture of Images.

THE PRESENT.

The Electronic Revolution in Architecture.

Solid and Digital Architecture.

Virtual Reality.

The Stuff VR Is Made Of.

Architectural Design and Virtual Reality.

WHO IS DOING WHAT?

Architectural Applications and the Responsive Workbench.

Architectural Realities: Virtual Reality Case Studies at Calibre Institute.

Community and Environmental Design and Simulation: The CEDeS Lab at the University of Washington.

Real Buildings and Virtual Spaces.

THE FUTURE.

A Few Observations about the Future of Architecture in a Digital World.

A Few Hypotheses for Reconstructed Architecture.

Index.


정보제공 : Aladin

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