| 000 | 00000cam u2200205 a 4500 | |
| 001 | 000045957980 | |
| 005 | 20181024172343 | |
| 006 | m d | |
| 007 | cr | |
| 008 | 170613s2017 enk ob 001 0 eng d | |
| 020 | ▼a 9781472592217 (electronic bk.) | |
| 020 | ▼a 1472592212 (electronic bk.) | |
| 020 | ▼a 9781472592200 | |
| 020 | ▼a 1472592204 | |
| 020 | ▼a 9781472592194 | |
| 020 | ▼a 1472592190 | |
| 020 | ▼a 9781472592224 | |
| 020 | ▼a 1472592220 | |
| 035 | ▼a (OCoLC)989974581 ▼z (OCoLC)990106703 | |
| 040 | ▼a N$T ▼b eng ▼e rda ▼e pn ▼c N$T ▼d YDX ▼d UAB ▼d 211009 | |
| 049 | ▼a MAIN | |
| 050 | 4 | ▼a HM851 ▼b .C3454 2017eb |
| 082 | 0 0 | ▼a 303.48/33 ▼2 23 |
| 084 | ▼a 303.4833 ▼2 DDCK | |
| 090 | ▼a 303.4833 | |
| 100 | 1 | ▼a Cameron, David, ▼c (Professor). |
| 245 | 1 0 | ▼a Drama and digital arts cultures ▼h [electronic resource] / ▼c David Cameron, Michael Anderson and Rebecca Wotzko. |
| 260 | ▼a London : ▼b Bloomsbury Methuen Drama, ▼c c2017. | |
| 300 | ▼a 1 online resource (viii, 336 p.). | |
| 490 | 1 | ▼a Methuen drama engage |
| 500 | ▼a Title from e-Book title page. | |
| 504 | ▼a Includes bibliographical references and index. | |
| 505 | 0 | ▼a A drama framework for exploring digital arts cultures -- This liquid world: intermediality, postnormality, and new opportunities for arts and education -- Drama and identity in digital arts cultures -- Digital liveness: playing with time and space -- Proto-pedagogy, intermediality, and drama making -- Games as co-creative dramatic properties -- The playable archive -- Coding and creativity -- The playable city -- Making research in intermedial spaces -- The future of making / making the future -- Conclusion. |
| 530 | ▼a Issued also as a book. | |
| 538 | ▼a Mode of access: World Wide Web. | |
| 650 | 0 | ▼a Digital media ▼x Social aspects. |
| 650 | 0 | ▼a Information technology ▼x Social aspects. |
| 700 | 1 | ▼a Anderson, Michael, ▼d 1969-. |
| 700 | 1 | ▼a Wotzko, Rebecca. |
| 830 | 0 | ▼a Methuen drama engage. |
| 856 | 4 0 | ▼u https://oca.korea.ac.kr/link.n2s?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1532573 |
| 945 | ▼a KLPA | |
| 991 | ▼a E-Book(소장) |
소장정보
| No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
|---|---|---|---|---|---|---|---|
| No. 1 | 소장처 중앙도서관/e-Book 컬렉션/ | 청구기호 CR 303.4833 | 등록번호 E14006562 | 도서상태 대출불가(열람가능) | 반납예정일 | 예약 | 서비스 |
컨텐츠정보
목차
A drama framework for exploring digital arts cultures -- This liquid world: intermediality, postnormality, and new opportunities for arts and education -- Drama and identity in digital arts cultures -- Digital liveness: playing with time and space -- Proto-pedagogy, intermediality, and drama making -- Games as co-creative dramatic properties -- The playable archive -- Coding and creativity -- The playable city -- Making research in intermedial spaces -- The future of making / making the future -- Conclusion.
