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| 001 | 000000068004 | |
| 005 | 19980603112158.0 | |
| 008 | 940712s1994 ne a b 001 0 eng | |
| 010 | ▼a 94026894 | |
| 020 | ▼a 0792330617 (alk. paper) | |
| 040 | ▼a DLC ▼c DLC | |
| 049 | 1 | ▼l 121018970 ▼f 과학 |
| 050 | 0 0 | ▼a Q335 ▼b .D364 1994 |
| 082 | 0 0 | ▼a 006.3 ▼2 20 |
| 090 | ▼a 006.3 ▼b D226a | |
| 245 | 0 0 | ▼a Artificial intelligence and creativity : ▼b an interdisciplinary approach / ▼c edited by Terry Dartnall. |
| 260 | 0 | ▼a Dordrecht ; ▼a Boston : ▼b Kluwer Academic, ▼c c1994. |
| 300 | ▼a xiii, 455 p. : ▼b ill. ; ▼c 23 cm. | |
| 440 | 0 | ▼a Studies in cognitive systems ; ▼v v. 17. |
| 504 | ▼a Includes bibliographical references and indexes. | |
| 650 | 0 | ▼a Creative ability. |
| 650 | 0 | ▼a Artificial intelligence. |
| 700 | 1 0 | ▼a Dartnall, Terry, ▼d 1943-. |
Holdings Information
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| No. 1 | Location Science & Engineering Library/Sci-Info(Stacks2)/ | Call Number 006.3 D226a | Accession No. 121018970 (1회 대출) | Availability Available | Due Date | Make a Reservation | Service |
Contents information
Book Introduction
Creativity is one of the least understood aspects of intelligence and is often seen as `intuitive' and not susceptible to rational enquiry. Recently, however, there has been a resurgence of interest in the area, principally in artificial intelligence and cognitive science, but also in psychology, philosophy, computer science, logic, mathematics, sociology, and architecture and design. This volume brings this work together and provides an overview of this rapidly developing field. It addresses a range of issues. Can computers be creative? Can they help us to understand human creativity? How can artificial intelligence (AI) enhance human creativity? How, in particular, can it contribute to the `sciences of the artificial', such as design? Does the new wave of AI (connectionism, geneticism and artificial life) offer more promise in these areas than classical, symbol-handling AI? What would the implications be for AI and cognitive science if computers could not be creative?
These issues are explored in five interrelated parts, each of which is introducted and explained by a leading figure in the field.
- Prologue (Margaret Boden)
- Part I: Foundational Issues (Terry Dartnall)
- Part II: Creativity and Cognition (Graeme S. Halford and Robert Levinson)
- Part III: Creativity and Connectionism (Chris Thornton)
- Part IV: Creativity and Design (John Gero)
- Part V: Human Creativity Enhancement (Ernest Edmonds)
- Epilogue (Douglas Hofstadter)
For researchers in AI, cognitive science, computer science, philosophy, psychology, mathematics, logic, sociology, and architecture and design; and anyone interested in the rapidly growing field of artificial intelligence and creativity.
Creativity is one of the least understood aspects of intelligence and is often seen as `intuitive' and not susceptible to rational enquiry. Recently, however, there has been a resurgence of interest in the area, principally in artificial intelligence and cognitive science, but also in psychology, philosophy, computer science, logic, mathematics, sociology, and architecture and design. This volume brings this work together and provides an overview of this rapidly developing field. It addresses a range of issues. Can computers be creative? Can they help us to understand human creativity? How can artificial intelligence (AI) enhance human creativity? How, in particular, can it contribute to the `sciences of the artificial', such as design? Does the new wave of AI (connectionism, geneticism and artificial life) offer more promise in these areas than classical, symbol-handling AI? What would the implications be for AI and cognitive science if computers could not be creative?
These issues are explored in five interrelated parts, each of which is introducted and explained by a leading figure in the field.
- Prologue (Margaret Boden)
- Part I: Foundational Issues (Terry Dartnall)
- Part II: Creativity and Cognition (Graeme S. Halford and Robert Levinson)
- Part III: Creativity and Connectionism (Chris Thornton)
- Part IV: Creativity and Design (John Gero)
- Part V: Human Creativity Enhancement (Ernest Edmonds)
- Epilogue (Douglas Hofstadter)
For researchers in AI, cognitive science, computer science, philosophy, psychology, mathematics, logic, sociology, and architecture and design; and anyone interested in the rapidly growing field of artificial intelligence and creativity.
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Table of Contents
CONTENTS SERIES PREFACE = xi FOREWORD = xiii PROLOGUE Creativity and Computers / MARGARET BODEN = 3 PART Ⅰ / FOUNDATIONAL ISSUES Introduction: On Having a Mind of Your Own / TERRY DARTNALL = 29 Creativity, Thought and Representational redescription / TERRY DARTNALL = 43 Connectionism and Cognitive Flexibility / ANDY CLARK = 63 Re-representation and Emergent Information in Three Cases of Problem Solving / DONALD PETERSON = 81 Psychological Issues in Modelling Creativity / ROGER WALES, TEPHANIE THORNTON = 93 Goedel's Theorem and Creativity / GRAHAM PRIEST = 107 Machine Predictability Versus Human Creativity / RICHARD McDONOUGH = 117 PART Ⅱ / CREATIVITY AND COGNITION Creativity and Cognition / GRAEME S. HALFORD, ROBERT LEVINSON = 139 Introduction : Memory Retrieval and Analogical Mapping / JANET WILES, GRAEME S. HALFORD, Tensor Models : A Creative Basis for Memory Retrieval and Analogical Mapping / J ULIE E. M. STEWART ; MICHAEL S. HUMPHREYS ; JOHN D. BAIN ; WILLIAM H. WILSON = 145 Experience-based Creativity / ROBERT LEVINSON = 161 Creative Proof Planning / TOBY WALSH = 181 Clues to Creativity / MAURITA HARNEY = 195 PART Ⅲ / CREATIVITY ; CONNECTIONISM Introduction : Creativity, Connectionism and Guided Walks / CHRIS THORNTON = 211 Artificial Intelligence / Creatrivity ; ANTHONY DEKKER ; PAUL FARROW = 217 The Evolution of Connectionist Networks / XIN YAO = 233 Why Connectionist Learning Algorihms Need to be More Creative / CHRIS THORNTON = 245 PART Ⅳ / CREATIVITY AND DESIGN Introduction : Creativity and Design / JOHN S. GERO = 259 Computational Models of Creative Design Processes / JOHN S. GERO = 269 A Model of Creative Design Using a Genetic Metaphor / LEILA ALEM ; MARY LOU MAHER = 283 Lateral Translation in Design / GERHARD SCHMITT ; SHEN-GUAN SHIH = 295 Creativity, Invention and the Computational Metaphor : Prolegomenon to a Case Study / SUBRATA DASGUPTA = 309 PART Ⅴ / HUMAN CREATIVITY ENHANCEMENT Introduction : Computer-based Systems that Support Creativity / ERNEST EDMONDS = 327 Cybernetic Serendipity Revisited / ERNEST EDMONDS = 335 Amplifying Designers' Creativity with Domain-Oriented Design Environments / GERHARD FISCHER ; KUMIYO NAKAKOJI = 343 Creativity in Social Sciences : the Computer Enhancement of Qualitative Data Analysis / TOM RICHARDS ; LYN RICHARDS = 365 Cognitive Support and the Rhythm of Design / MIKE SHARPLES = 385 EPILOGUE How Could a Copycat ever be Creative? / DOUGLAS HOFSTADTER = 405 INDEX OF NAMES = 425 INDEX OF SUBJECTS = 435
