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(조재완의)Lightscape Master

(조재완의)Lightscape Master

Material type
단행본
Personal Author
조재완
Title Statement
(조재완의)Lightscape Master / 조재완 저.
Publication, Distribution, etc
광주 :   디자인 수 ,   2002.  
Physical Medium
312 p. : 삽도,사진 ; 26 cm + CD-ROM 1매(4 3/4 in.).
ISBN
8995273712
000 00586namccc200205 k 4500
001 000000782101
005 20100807121747
007 ta
008 020827s2002 kjkao 00 kor
020 ▼a 8995273712 ▼g 03000 : ▼c \28000
035 ▼a KRIC08309928
040 ▼c 211012 ▼d 211012 ▼d 211009
049 1 ▼l 111220680 ▼f 개가
082 0 4 ▼a 729.0285 ▼2 21
090 ▼a 729.0285 ▼b 2002
100 1 ▼a 조재완
245 1 0 ▼a (조재완의)Lightscape Master / ▼d 조재완 저.
260 ▼a 광주 : ▼b 디자인 수 , ▼c 2002.
300 ▼a 312 p. : ▼b 삽도,사진 ; ▼c 26 cm + ▼e CD-ROM 1매(4 3/4 in.).

Holdings Information

No. Location Call Number Accession No. Availability Due Date Make a Reservation Service
No. 1 Location Main Library/Education Reserves1/ Call Number 729.0285 2002 Accession No. 111220680 Availability Available Due Date Make a Reservation Service B M

Contents information

Author Introduction

조재완(지은이)

<조재완의 Lightscape Master>

Information Provided By: : Aladin

Table of Contents


목차
Chapter 01. Introduction = 5
 1. Lightscape = 6
 2. Lightscape Interface = 9
 3. Lightscape Work Flowchart = 11
 4. Lighrscape에 적합한 모델링 방식 = 12
 5. LP & LS = 15
Chapter 02. Toolbar = 17
 1. Standard Toolbar = 18
 2. Projection Toolbar = 20
 3. View Control Toolbar = 21
 4. Shading Toolbar = 26
 5. Display Toolbar = 29
 6. Tables Toolbar = 31
 7. Transformation Toolbar = 32
 8. Selection Toolbar = 34
 9. Radiosity Processing Toolbar = 37
Chapter 03. Menu Bar = 39
 1. File Menu = 40
 2. Edit Menu = 62
 3. View Menu = 115
 4. Display Menu = 120
 5. Light Menu = 123
 6. Process Menu = 147
 7. Animation = 160
 8. Tools Menu = 161
 9. Help Menu = 178
Chapter 04. Context Menu = 181
 1. Surface Context Menu = 182
 2. Block Context Menu = 190
 3. Luminaire Context Menu = 193
Chapter 05. Batch Utilities = 197
 1. LSRAD Utility = 198
 2. LSRAY Utility = 205
Chapter 06. INTERIOR Ⅰ = 211
 Step 1. Data File 불러오기 = 213
 Step 2. Material Editing = 217
 Step 3. Surface Processing을 이용한 Surface의 독립적인 제어 = 233
 Step 4. Block 테이블을 이용한 Block 파일의 추가 = 239
 Step 5. 조명의 생성 = 245
 Step 6. Solution = 253
Chapter 07. INTERIOR Ⅱ = 269
 Step 1. 준비단계(LP)에서의 작업 = 271
 Step 2. 솔루션단계(LS)에서의 작업 = 283
Chapter 08. ANIMATION = 291
 1. Animation Menu = 293
 2. Creating Animation = 294
 3. Animation Rendering = 308
 4. 동영상파일 만들기 = 310


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