목차
Chapter 01. Introduction = 5
1. Lightscape = 6
2. Lightscape Interface = 9
3. Lightscape Work Flowchart = 11
4. Lighrscape에 적합한 모델링 방식 = 12
5. LP & LS = 15
Chapter 02. Toolbar = 17
1. Standard Toolbar = 18
2. Projection Toolbar = 20
3. View Control Toolbar = 21
4. Shading Toolbar = 26
5. Display Toolbar = 29
6. Tables Toolbar = 31
7. Transformation Toolbar = 32
8. Selection Toolbar = 34
9. Radiosity Processing Toolbar = 37
Chapter 03. Menu Bar = 39
1. File Menu = 40
2. Edit Menu = 62
3. View Menu = 115
4. Display Menu = 120
5. Light Menu = 123
6. Process Menu = 147
7. Animation = 160
8. Tools Menu = 161
9. Help Menu = 178
Chapter 04. Context Menu = 181
1. Surface Context Menu = 182
2. Block Context Menu = 190
3. Luminaire Context Menu = 193
Chapter 05. Batch Utilities = 197
1. LSRAD Utility = 198
2. LSRAY Utility = 205
Chapter 06. INTERIOR Ⅰ = 211
Step 1. Data File 불러오기 = 213
Step 2. Material Editing = 217
Step 3. Surface Processing을 이용한 Surface의 독립적인 제어 = 233
Step 4. Block 테이블을 이용한 Block 파일의 추가 = 239
Step 5. 조명의 생성 = 245
Step 6. Solution = 253
Chapter 07. INTERIOR Ⅱ = 269
Step 1. 준비단계(LP)에서의 작업 = 271
Step 2. 솔루션단계(LS)에서의 작업 = 283
Chapter 08. ANIMATION = 291
1. Animation Menu = 293
2. Creating Animation = 294
3. Animation Rendering = 308
4. 동영상파일 만들기 = 310