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The big book of six sigma training games : proven ways to teach basic DMAIC principles and quality improvement tools

The big book of six sigma training games : proven ways to teach basic DMAIC principles and quality improvement tools (1회 대출)

자료유형
단행본
개인저자
Chen, Chris W. Roth, Hadley.
서명 / 저자사항
The big book of six sigma training games : proven ways to teach basic DMAIC principles and quality improvement tools / Chris Chen, Hadley Roth.
발행사항
New York ;   London :   McGraw-Hill ,   2005.  
형태사항
vi, 250 p. : ill. ; 24 cm.
ISBN
0071443851 (pbk.)
일반주기
Includes index.  
일반주제명
Six sigma (Quality control standard) Employees -- Training of.
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100 1 ▼a Chen, Chris W.
245 1 4 ▼a The big book of six sigma training games : ▼b proven ways to teach basic DMAIC principles and quality improvement tools / ▼c Chris Chen, Hadley Roth.
260 ▼a New York ; ▼a London : ▼b McGraw-Hill , ▼c 2005.
300 ▼a vi, 250 p. : ▼b ill. ; ▼c 24 cm.
500 ▼a Includes index.
650 0 ▼a Six sigma (Quality control standard)
650 0 ▼a Employees ▼x Training of.
700 1 ▼a Roth, Hadley.
945 ▼a KINS

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------------Book Description-------------

An effective and engaging way employees can learn Six Sigma and put its concepts into play

Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma's complex topics.

This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA). These games:

  • Teach Six Sigma roles and organization
  • Gear the team up for success
  • Identify problems and generate solutions
  • Teach project management
  • Help teams understand the need for Six Sigma


An effective and engaging way employees can learn Six Sigma and put its concepts into play

Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma's complex topics.

This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA). These games:

  • Teach Six Sigma roles and organization
  • Gear the team up for success
  • Identify problems and generate solutions
  • Teach project management
  • Help teams understand the need for Six Sigma


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