| 000 | 00000cam u2200205 a 4500 | |
| 001 | 000045987473 | |
| 005 | 20190626110918 | |
| 006 | m d | |
| 007 | cr | |
| 008 | 190624s2017 caua o 001 0 eng d | |
| 020 | ▼a 9781484223758 (pbk) | |
| 020 | ▼a 9781484223765 (eBook) | |
| 040 | ▼a 211009 ▼c 211009 ▼d 211009 | |
| 050 | 4 | ▼a T385 |
| 082 | 0 4 | ▼a 006.696 ▼2 23 |
| 084 | ▼a 006.696 ▼2 DDCK | |
| 090 | ▼a 006.696 | |
| 100 | 1 | ▼a Green, Thomas J. ▼q (Thomas James), ▼d 1952-. |
| 245 | 1 0 | ▼a Beginning Adobe animate CC ▼h [electronic resource] / ▼c Tom Green, Joseph Labrecque. |
| 260 | ▼a Berkeley, CA : ▼b Apress, ▼c c2017. | |
| 300 | ▼a 1 online resource (xxvi, 596 p.) : ▼b ill. (some col.). | |
| 500 | ▼a Title from e-Book title page. | |
| 500 | ▼a Includes index | |
| 505 | 0 | ▼a 1. Learning The Animate CC Interface -- 2. Graphics in Animate CC -- 3. Symbols and Libraries -- 4. Interactivity Basics -- 5. Audio in Animate CC -- 6. Text in Animate CC -- 7. Animation -- 8. The Motion Editor and Inverse Kinematics -- 9. Animate CC and the Third Dimension -- 10. Video -- 11. Components and External Media -- 12. Optimizing and Publishing Animate CC Projects. |
| 520 | ▼a This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned. Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level. | |
| 530 | ▼a Issued also as a book. | |
| 538 | ▼a Mode of access: World Wide Web. | |
| 630 | 0 0 | ▼a Adobe Animate CC. |
| 650 | 0 | ▼a Computer graphics. |
| 700 | 1 | ▼a Labrecque, Joseph. |
| 856 | 4 0 | ▼u https://oca.korea.ac.kr/link.n2s?url=https://doi.org/10.1007/978-1-4842-2376-5 |
| 945 | ▼a KLPA | |
| 991 | ▼a E-Book(소장) |
소장정보
| No. | 소장처 | 청구기호 | 등록번호 | 도서상태 | 반납예정일 | 예약 | 서비스 |
|---|---|---|---|---|---|---|---|
| No. 1 | 소장처 중앙도서관/e-Book 컬렉션/ | 청구기호 CR 006.696 | 등록번호 E14013727 | 도서상태 대출불가(열람가능) | 반납예정일 | 예약 | 서비스 |
컨텐츠정보
책소개
Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens.
Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned.
Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.- Create and deploy animated and interactive content for the HTML 5 universe.
- Create images and vector graphics for use in Animate CC.
- Examine a variety of animation techniques that make full use of the Animate CC timeline.
- Add video and audio content to an Animate CC project.
- Use many of the graphic creation tools in Animate CC.
- Publish your projects to a variety of formats.
New feature
This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC.
Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned.
Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.
정보제공 :
목차
1. Learning The Animate CC Interface 2. Graphics in Animate CC 3. Symbols and Libraries 4. Interactivity Basics 5. Audio in Animate CC 6. Text in Animate CC 7. Animation 8. The Motion Editor and Inverse Kinematics 9. Animate CC and the Third Dimension 10. Video 11. Components and External Media 12. Optimizing and Publishing Animate CC Projects.
