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Beginning Adobe animate CC [electronic resource]

Beginning Adobe animate CC [electronic resource]

자료유형
E-Book(소장)
개인저자
Green, Thomas J. (Thomas James), 1952-. Labrecque, Joseph.
서명 / 저자사항
Beginning Adobe animate CC [electronic resource] / Tom Green, Joseph Labrecque.
발행사항
Berkeley, CA :   Apress,   c2017.  
형태사항
1 online resource (xxvi, 596 p.) : ill. (some col.).
ISBN
9781484223758 (pbk) 9781484223765 (eBook)
요약
This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned. Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.
일반주기
Title from e-Book title page.  
Includes index  
내용주기
1. Learning The Animate CC Interface -- 2. Graphics in Animate CC -- 3. Symbols and Libraries -- 4. Interactivity Basics -- 5. Audio in Animate CC -- 6. Text in Animate CC -- 7. Animation -- 8. The Motion Editor and Inverse Kinematics -- 9. Animate CC and the Third Dimension -- 10. Video -- 11. Components and External Media -- 12. Optimizing and Publishing Animate CC Projects.
이용가능한 다른형태자료
Issued also as a book.  
일반주제명
Computer graphics.
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URL
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020 ▼a 9781484223758 (pbk)
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100 1 ▼a Green, Thomas J. ▼q (Thomas James), ▼d 1952-.
245 1 0 ▼a Beginning Adobe animate CC ▼h [electronic resource] / ▼c Tom Green, Joseph Labrecque.
260 ▼a Berkeley, CA : ▼b Apress, ▼c c2017.
300 ▼a 1 online resource (xxvi, 596 p.) : ▼b ill. (some col.).
500 ▼a Title from e-Book title page.
500 ▼a Includes index
505 0 ▼a 1. Learning The Animate CC Interface -- 2. Graphics in Animate CC -- 3. Symbols and Libraries -- 4. Interactivity Basics -- 5. Audio in Animate CC -- 6. Text in Animate CC -- 7. Animation -- 8. The Motion Editor and Inverse Kinematics -- 9. Animate CC and the Third Dimension -- 10. Video -- 11. Components and External Media -- 12. Optimizing and Publishing Animate CC Projects.
520 ▼a This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned. Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.
530 ▼a Issued also as a book.
538 ▼a Mode of access: World Wide Web.
630 0 0 ▼a Adobe Animate CC.
650 0 ▼a Computer graphics.
700 1 ▼a Labrecque, Joseph.
856 4 0 ▼u https://oca.korea.ac.kr/link.n2s?url=https://doi.org/10.1007/978-1-4842-2376-5
945 ▼a KLPA
991 ▼a E-Book(소장)

소장정보

No. 소장처 청구기호 등록번호 도서상태 반납예정일 예약 서비스
No. 1 소장처 중앙도서관/e-Book 컬렉션/ 청구기호 CR 006.696 등록번호 E14013727 도서상태 대출불가(열람가능) 반납예정일 예약 서비스 M

컨텐츠정보

책소개

Use solid and practical exercises to master the fundamentals of Adobe Animate CC. This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. 

Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned.

Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level.

What You Will Learn:
  • Create and deploy animated and interactive content for the HTML 5 universe.
  • Create images and vector graphics for use in Animate CC.
  • Examine a variety of animation techniques that make full use of the Animate CC timeline.
  • Add video and audio content to an Animate CC project.
  • Use many of the graphic creation tools in Animate CC.
  • Publish your projects to a variety of formats.

Who This Book is For:
Those who are proficient in creating and publishing animated and interactive web-based content. It will also help those who are proficient in using Adobe Flash Professional CC to understand the improvements and new workflows found in Adobe Animate CC.




New feature

This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC.

Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned.

Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level. 




정보제공 : Aladin

목차

1. Learning The Animate CC Interface
2. Graphics in Animate CC
3. Symbols and Libraries
4. Interactivity Basics
5. Audio in Animate CC
6. Text in Animate CC
7. Animation
8. The Motion Editor and Inverse Kinematics
9. Animate CC and the Third Dimension
10. Video
11. Components and External Media
12. Optimizing and Publishing Animate CC Projects.

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